Thoughts on how to make the game more addictive at the beginning

I think what makes this game different is the new and fresh approach versus the usual business management games - it puts the emphasis on the player-controlled character, so that there is an underlying reason to earn money: buying all those things you can’t afford if you’re not a millionaire.

So I would add more options and visibility at the beginning of the game to the fun things you can spend your money on when you get richer, to make the game more addictive from the start. For example: very expensive private parties, private jets or businesses with a very high financial entry barrier, all visible from the beginning.

Congratulations for the work.

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