Hey everyone. Me again.
What is a very good argument to attract customers to the stores? The price. In the game itself, the market price (and a little bit more) is enough to make customers 100% satisfied with the price. But I find that too short-sighted. There should be a small boost when selling goods below market price. For example, if you sell groceries for $7 instead of $8, happiness should increase by 10%, to 110%. Then it wouldn’t be as bad if it was a bit dirty in the store. There are cheap prices for this.
You could make a formula out of it. If you sell all products in the store for an average of 3% less, satisfaction with the price increases by 3% and so on up to 10%.
So if you have 2 times 100% in the statistics, once 110% for the price and once 90% for cleanliness, the overall satisfaction would still be 100%.