Employee Demands expansion

So right now, as I train my employees they will generate a couple new demands as they level up their primary skills.

I feel that the pool of options for demands is too small at the moment because I see a lot of repeats.

Additionally, it seems odd to me that a fast food-employee who is just cracking into the 40-50% primary skill range is demanding the same level of health insurance as my top lawyers. I’m not saying that the fast-food employees shouldn’t demand gold tier, just maybe after they get to 85% skill or something (and hey, you put a lot of time, energy, and money into training them up to this point as their boss. Are you going to start all over? That’s a realistic decision to make).

I was also thinking that it might be cool to have tiers for the happiness requirement (Compassionate Workplace > Peaceful Workplace > Calm Workplace).

I also would really like the ability to try and negotiate a pay rate raise in lieu of a specific demand that the employee requested. If the employee marked it as Critical then you have to offer a ton more money to keep them than if it’s a Nice To Have demand. Or maybe you just can’t negotiate if it’s critical, but you could for Important and Nice to Have things.

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Something similar is already in the patch that should be coming very soon!

Their pay will automatically increase with skill in the future, it just hasn’t been added yet - so it won’t be instead of demands, but it will be along with!