Decide all main selling items, instead of pre-made shop-type

Now you can sell any item not belonging to the store ‘type’, for some sad pocket money. But I would like it that I can for instance start the budget stores, where I sell as MAIN items budget gifts/flowers/clothes. So instead of having to choose 1 as main selling point, I would like to choose all items whose demand-values are checked.

This would allow many fun combinations, like a budget or expensive store, or even combinations like Jewels & Gifts. There might also be some modifiers that reduce combination effectiveness (Cigars + food == yuck).

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EA 0.3 does something basically like this!