I suspect that you may be working on this bug but thought I would note it just in case. I ordered a pallet of goods for one store from one supplier. it was clothes racks. I ordered a second pallet from a different supplier. It was rounded shelves. When the delivery time arrived one pallet was delivered to store 1 and the second pallet was rejected at store 2 stating that a previous pallet was in the way.
Currently, you can only receive one pallet at a store at a time - if the old pallet (or your character) is still there when the new pallet arrives, it won’t be able to be delivered.
Some of this behavior is changing in EA 0.2, though, I believe!
From the way I read it, they had 2 deliveries to 2 DIFFERENT stores, the 2nd one failing even though there was no pallet there.
Hmm - maybe. If that’s the case, the two deliveries wouldn’t interfere with each other normally, so that would be odd. The issue is if you, your vehicle or a previous pallet are in the way, but I guess we’ll wait for the OP to confirm which way they meant!
Exactly. Two different stores and two different delivery points at my businesses. Yet only one delivery competed. Not a big deal as I completed the second delivery the next day. I just felt that this was not the expected gameplay.
Were you standing outside of one location at the time it was supposed to arrive? If you hit F2, we can look at the save game file and see what’s wrong
I don’t think that I was outside although I have stood outside and received a delivery. This. Is not a big deal so let’s wait for the changes in the next release since deliveries are changing on the roadmap.
I was able to retest this scenario and I find it works fine. I must have done one of the things that you had said in the failed delivery.
Roger that, either way thanks for reporting it! Better safe than buggy