Improvements to traffic flow (more realism, forgiving)

So currently the traffic is a bit aggressive in some ways, and it would feel more realistic and more forgiving when passing through a orange/redlight that just changed with some minor changes:

  • Traffic light switches should have a small delay (when light A becomes red, light B becomes green instantly and this causes traffic to be a bit unrealistic and respond a bit too aggressive)
    Realistic traffic lights have a small delay for the other lights to jump to green. (less possibility of hitting crossing traffic)

  • Cars should have a randomized response delay when traffic light becomes green (not everyone reacts at the same speed, makes traffic feel more natural when crossing once it is green)

  • Maybe reduce the speed of AI driving cars a tiny bit more? (its incredibly hard to overtake
    when other cars are driving nearly the same speed as player, especially when opposite lane is very busy)

  • Increase the stopping distance a little more between cars/objects (now they are practically leaving no space between your car and theirs which can cause “accidents” very easily)

Just some thoughts :slight_smile:

1 Like